Graphic design
Getting started
Learning to recognize good design
It's often easy to distinguish between good and bad design at first glance
Try viewing things in black and white to see contrast and form more clearly
Characteristics of good design
Clear message
Dominant feel/theme
Balance
Organization
Obvious target (what will you look at first?)
Polish
Confidence
Seeking inspiration in inspiring places
Take inspiration from unexpected places
Consider looking at ideas from things that are less directly related to your medium
This reduces your risk of producing something that looks like everything else
Examples
Muddy Waters slideshow inspired by Rolling Stone magazine rather than other slideshows
Flyer inspired by film posters
Malware poster inspired by Chinese propaganda posters rather than computer safety posters ("because [computer safety posters] all look kind of the same")
Key theme: Your design should depend on the message, not just the platform
The blank canvas
Organizing the workplace
Consider the grid formed by your elements
Most things should be aligned
The visual centre is often higher than the actual centre
Put the most important content in the top half of the image
If you centre the title on the page then it will probably look too close to the bottom
Rule of thirds
Try placing things on the intersections of the gridlines of a regular 3x3 grid
Horizontal and vertical elements can be aligned with the corresponding lines
This is more interesting than centering elements
Think about the negative (empty) space
Gutters: The spaces between columns
When creating templates (for slides, pages, etc.), try starting with the most difficult pages (usually those with the most content) first
The palette
Typeface: The design of the letterforms
Font: The actual implementation (size, weight, bold, italics, etc.)
Choose type according to the message, not your personal taste
Some technical terms:
Weight: Black/Bold/Regular/Light/Ultralight
Baseline: The line that the letters sit on
Overshoot: Round/pointed letters extend slightly below the baseline in order to appear aligned with flat letters
Counter: The inside of a hollow letter
Bowl: The area around the counter
Axis/stress: The angle of a letter to the baseline
Thicks/thins: The thicker and thinner parts of a letter
Ascenders/descenders: The parts of letters like g and h that extend above/below the rest of the letter
X-height: Letter height excluding ascenders and descenders
Type families
Oldstyle: Warm and traditional
Modern: Good for money and high fashion
Slab serif: Feels mechanical and precise
Sans serif: Clean and uncluttered
Script: Often clumsy and hard to read, but sometimes suitable
Decorative: Use sparingly
If using multiple typefaces, there should be a clear contrast between them
Commonly done by choosing one serif and one sans serif
Try limiting yourself to two typefaces in any particular project
Type formatting terms:
Kerning: Adjusting the space between specific pairs of letters
May need to consider this for titles
Tracking: Adjusting the spacing between all letters
Leading: The vertical space between lines of text
Named after lead strips, so pronounced like the metal
Rivers: Unintended white spaces that appear to flow vertically through text
Can be distracting
Common in double-justified text with narrow columns
Upper-case text is hard to read, so use sparingly
Left-justified text (flush left, ragged right) is easiest to read
Right-justified text is usually awkward, but can work well if associated with an image immediately to its right
Drop shadow
Darkened offset duplicate behind an element
Can be useful for text overlaid on an image as it prevents the text from blending in with the background
Consider the message sent by colour choices
Green: Fertility, growth, safety, harmony
Red: Energy, power, danger, passion
Orange: Creativity, joy
Yellow: Happiness, intellect, youth
Blue: Wisdom, faith, safety, tranquillity
Try taking colours from real photos
Often less saturated than you might expect
Particularly useful for text overlaying/associated with images
Try cropping images to add an element of mystery
For example, a background image of a musician could be cut-off just above their mouth
Design, don't decorate (less is more)
Tricks of the trade
Consider how you can use contrast, white space, and repetition to make things more interesting
Sublimation
The gradual transition of one element into another
A translucent overlay on an image can help if you want to overlay text or hide imperfections
Try interlocking elements such as overlapping forms
Strategic use of tension
Try using proximity to draw attention to specific aspects of the image
Consider pushing elements to the edge of the image (though make sure to move them all the way, or even slightly beyond)
Try tilting elements (usually anti-clockwise) or positioning them off centre
Sharp angles (e.g., pointy text) can also work
Remember to frame the target (main point/piece of information)
Revision and distance
Review and revise your work
Look at things with fresh eyes
Seek outside feedback
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